RANGERS
Girls in charge
Girlguiding's Strategy
In March 2020, we launched Girlguiding’s Strategy. This tells everyone what we’re planning to do – today, tomorrow, together.
We found three areas you wanted us to work on:
Exceptional experience for girls
You’re at the centre of everything Girlguiding does! Every decision we make is led by you.
We’re making sure guiding is as fun as possible and for more girls, so no matter who or where you are, you can enjoy it. This helps us make more friends and amazing memories that we’ll remember for a lifetime.
Rewarding volunteer experience
Your leaders are great at what they do, but they’re busy people. We’re going to make it easier than ever for your leaders to keep up the good work. And while we’re at it, we’ll get more leaders so even more girls can enjoy Girlguiding.
Inclusive and impactful
Everyone in Girlguiding is different and we’re proud of that. We want everyone to know that we’re here for all girls and women.
You’ve shown us how passionate you are about making the world a better place, so we want to help you make an even bigger change, and then shout about the great work you do!
What you'll need
- Game items - see Note to leader
Note to leader:
Pick your game makers before this activity to give them more time to think of a game. It could be a brand-new game or an old favourite. They can use any items they have but make sure all girls have access to the same items and items are sensible and safe.
Aim of activity
Some of you might remember chatting about how you could make your unit the best it could be. We listened to everything you said and now we want to show you how we’re making Rangers even better!
Step by step
1
Your leader’s picked some game makers. They’re going to pick a short game for you all to play. It might be a brand-new game or a unit favourite.
2
If you’re not a game maker, think about your dream game. Is it different from the games you liked when you were younger? When everyone’s ready, get playing.
3
Game’s over! Everyone silently make a facial expression to show what you thought about the game.
4
Game makers - look at all the faces. Use them to help you improve the game. You can’t ask the players what their faces mean or their ideas. Using this feedback, decide what you’ll change, let everyone know and play again.
5
This time when it’s over, use your voices to say what you did and didn’t like. Work together to make your game the best it can be. Listen to everyone’s ideas and figure out how you could use them. You might not be able to use them all, but you should listen to and consider all of them.
6
Finally, play your game for one last time. Does everyone like the game now? It can be hard to make something everyone enjoys!
7
Game makers, how hard was it to improve the game by just looking at people’s faces?
8
Everyone else, how did you feel when you weren’t able to use your voice and be properly listened to?
9
Do you think it’s important that everyone gets a say? We think so.
We listened to you and your leaders and included this in our new strategy from the very beginning.
How do you feed into how your unit’s run? Could you do something new to share your thoughts? For example, all of the Rangers in your unit deciding the plan of what your unit does this term.