RAINBOWS
Say it, play it!
Girlguiding’s Strategy
In March 2020 we launched the new Girlguiding Strategy. This tells everyone what we’re planning to do – today, tomorrow, together.
We found three areas you wanted us to work on. We’ll explain them while we play the game:
Exceptional experience for girls
You’re at the centre of everything Girlguiding does! Every decision we make is led by you. If you say you want more adventure, we’re going to work together to make that happen. We’re making sure Rainbows is as fun as possible, so more girls than ever can enjoy it. This helps us make more friends and amazing memories that we’ll remember for a lifetime.
Rewarding volunteer experience
Your leaders are volunteers (this means they don’t get paid for doing Rainbows) and are great at what they do, but they’re busy people. We’re making sure it is easier than ever for your leaders to keep up the good work. And while we’re at it, we’ll get more leaders so even more girls can have fun at Rainbows.
Inclusive and impactful
This means that we include everybody and make big changes in the world. Everyone in Girlguiding is different and we’re proud of that. We want everyone to know that we’re here for all girls and women. You’ve shown us how much you want to make the world a better place, so we want to help you make an even bigger change, and then shout about the great work you do!
What you'll need
- Game items – see Note to leader
Note to leader
Pick your game makers before this activity to give them time to think of a game. It could be a brand-new game or an old favourite. They can use any items they have but, make sure all girls have access to the same items and the items are sensible and safe.
Aim of activity
We asked Rainbows everywhere about how they wanted Rainbows to be run. Find out how we listened to you and created the new Girlguiding Strategy.
Step by step
1
Has anyone ever asked you for feedback? It’s when you tell someone what you think about something. It can be something really small, like if you enjoyed breakfast. When was the last time you gave feedback? What was it for and what did you say?
2
Your leader has picked some game makers for today’s activity. They’re going to pick a game for you all to play. It might be a brand-new game or a unit favourite.
3
Game makers tell everyone how to play the game and get playing!
4
When you’ve finished playing your games, everyone silently give a thumbs up or thumbs down for the game. Thumbs up: if you think the game’s perfect. Thumbs down: if it needs some changes. But remember, don’t say a word, even if you really want to.
5
Game makers, look at the thumbs. How are you going to change your game to make it better? You can’t ask any questions. Once you know what you’re going to change, tell everyone the new rules.
6
Play again. When it’s over, vote using your thumbs again. But this time you can also say what you liked and what you thought could be better.
7
Everyone work together to make the game the best it can be. Share and listen to everyone’s ideas and figure out how and if you can use them to make the game better.
8
Play your game one more time. Vote using your thumbs again. Does everyone like the game now? It can be really hard to make something everyone likes.
9
Game makers - was it hard to make the game better the first time, when it was just thumbs up or down?
10
Everyone else, how did it feel when you didn’t get the chance to say what you did or didn’t like? Did it feel better when you could speak and be listened to?
11
Do you think it’s important that everyone gets a say? At Girlguiding we think so!
We listen to you about what you want to do in your units, to make sure you have the best time at Rainbows. This is how we created the Girlguiding strategy. How could you tell your leaders what you’d like to do at Rainbows? Maybe at the start of the term you can play a game to help your leaders plan!